FABRIC AND APPAREL PATTERNMAKER
Skills: Active listening, Complex Problem Solving, Mathematics, Monitoring, Operations Analysis
Posted 1 week ago
Job Definition:
Job Description:
- Draw and construct sets of precision master fabric patterns or layouts. May also mark and cut fabrics and apparel.
Duties and Tasks:
- 1) Compute dimensions of patterns according to sizes, considering stretching of material.
- 2) Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices.
- 3) Create a paper pattern from which to mass-produce a design concept.
- 4) Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
- 5) Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
- 6) Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
- 7) Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
- 8) Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
- 9) Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions.
- 10) Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
- 11) Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
Activities:
- 1) Handling and Moving Objects — Using hands and arms in handling, installing, positioning, and moving materials, and manipulating things.
- 2) Drafting, Laying Out, and Specifying Technical Devices, Parts, and Equipment — Providing documentation, detailed instructions, drawings, or specifications to tell others about how devices, parts, equipment, or structures are to be fabricated, constructed, assembled, modified, maintained, or used.
- 3) Estimating the Quantifiable Characteristics of Products, Events, or Information — Estimating sizes, distances, and quantities; or determining time, costs, resources, or materials needed to perform a work activity.
- 4) Evaluating Information to Determine Compliance with Standards — Using relevant information and individual judgment to determine whether events or processes comply with laws, regulations, or standards.
- 5) Getting Information — Observing, receiving, and otherwise obtaining information from all relevant sources.
Abilities:
- 1) Arm-Hand Steadiness — The ability to keep your hand and arm steady while moving your arm or while holding your arm and hand in one position.
- 2) Wrist-Finger Speed — The ability to make fast, simple, repeated movements of the fingers, hands, and wrists.
- 3) Written Comprehension — The ability to read and understand information and ideas presented in writing.
- 4) Written Expression — The ability to communicate information and ideas in writing so others will understand.
- 5) Visualization — The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged.
- 6) Number Facility — The ability to add, subtract, multiply, or divide quickly and correctly.
- 7) Mathematical Reasoning — The ability to choose the right mathematical methods or formulas to solve a problem.
- 8) Information Ordering — The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations).
- 9) Near Vision — The ability to see details at close range (within a few feet of the observer).
- 10) Manual Dexterity — The ability to quickly move your hand, your hand together with your arm, or your two hands to grasp, manipulate, or assemble objects.
- 11) Finger Dexterity — The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects.
Knowledge
- 1) Design — Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
- 2) Mathematics — Knowledge of arithmetic, algebra, geometry, calculus, statistics, and their applications.